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    • Star Citizen
    • Star Citizen Referral Page
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    • Kerbal Space Program
    • The Elder Scrolls Online
    • Diablo 3
    • Goldeneye Source
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  • Blogs
    • Yuka’s Blog
    • Realistic Star Citizen Updates
    • CounterBob’s Blog
  • Mobile Games, Review, Strategy Games

    April 22, 2019

    Galaxy Battleship – Pay to Farm

    Pay-to-Win is not something new by any means. The concept has been around for well over a decade and practically every gamer knows what it is. Pay-to-Win, or P2W, infects… Continue reading "Galaxy Battleship – Pay to Farm"

  • Empyrion - Galactic Survival Review Empyrion - Galactic Survival, Review

    October 3, 2018

    Empyrion – Galactic Survival Review

    Empyrion Galactic Survival will plunge you into a deep, open-ended sci-fi universe to explore, survive, and create within.  The crafting and construction system will be your sculpting tools.  An entire… Continue reading "Empyrion – Galactic Survival Review"

  • Realistic Star Citizen Updates, Star Citizen

    September 16, 2018

    Free Fly Fail

    Ok so I’ve been putting off this post until a rainy, and boring day, in my efforts to procrastinate and avoid cleaning up my garage I bring you this post.… Continue reading "Free Fly Fail"

  • Realistic Star Citizen Updates, Star Citizen

    August 14, 2018

    Medical Gameplay Update

    Turns out I missed something important for the last update. The Q&A came out for CIG’s latest medical ship, and with it some details for the medical gameplay. Here’s the… Continue reading "Medical Gameplay Update"

  • Realistic Star Citizen Updates, Star Citizen

    August 12, 2018

    Realistic Star Citizen Update – August 12th, 2018

    Calling All Devs Around the Verse Reverse the Verse Production Update Yet again no public roadmap update. 3.3 has been delayed, until Citizencon in Oct. This was apparently announced by… Continue reading "Realistic Star Citizen Update – August 12th, 2018"

  • Realistic Star Citizen Updates, Star Citizen

    August 5, 2018

    Realistic Star Citizen Update – August 5th, 2018

    Calling All Devs Around the Verse Reverse the Verse Production Update No update this week, the schedule that was on accident released previously is still accurate. If that changes in… Continue reading "Realistic Star Citizen Update – August 5th, 2018"

  • Realistic Star Citizen Updates, Star Citizen

    July 29, 2018

    Realistic Star Citizen Update – July 29th, 2018

    Calling All Devs -The Hull C is done art wise but the game engine can’t deal with the physics inherent in the design, the game doesn’t support docking ships, the… Continue reading "Realistic Star Citizen Update – July 29th, 2018"

  • Realistic Star Citizen Updates, Star Citizen

    July 22, 2018

    Realistic Star Citizen Update – July 22nd, 2018

    Calling All Devs -For some applications, turrets, NPCs are meant to be just as effective as a player crew. -Something about jetpacks and grappling hooks, no but thinking about jump… Continue reading "Realistic Star Citizen Update – July 22nd, 2018"

  • Realistic Star Citizen Updates, Star Citizen

    July 21, 2018

    July 21st Salty Rant

    Salty Rant for week ending July 22nd. Because I was too lazy to do this when I typed the main report (link). Rant in Review This is more of a… Continue reading "July 21st Salty Rant"

  • Realistic Star Citizen Updates, Star Citizen

    July 15, 2018

    Realistic Star Citizen Update – July 15th, 2018

    Calling All Devs -Thrusters, countermeasures, missiles, and a few other systems are still waiting for conversion to the Item 2.0 system. -CIG is working on misfire and malfunction aspects of… Continue reading "Realistic Star Citizen Update – July 15th, 2018"

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