I’m not going to link them here, but there has been a plague of pop gaming journalism that has been trashing the genre-shaking title, set to be out in 2016, that is Star Citizen.
The big blogs and “magazines” are doing this because it is easy click-bait. It draws you in.
It’s easy to rule out something different as wrong. When a system that has become stagnant encounters a change in that system its first instinct is to resist the change. We see this a lot in all sorts of systems.
A new change is introduced and of course there is hesitation to adopt it. Entities in a system cling to the old way and claim that the new change is wrong. While not all changes are good and not all changes make it through these trials of the system putting resistance towards it, those that make it through improve the system.
Star Citizen is going through that resistance to change by the video gaming industry. Their transparent development is a huge change and while it has been done before in the past, it was never done on this scale.
Star Citizen just hit $78 million dollars in funding yesterday. That’s huge. Battlefield 4’s budget was $100 million. However consider that Battlefield 4’s studio – DICE – has a lot of overhead. They make other games, have a huge non-development staff tied to the game that they have to pay. They have larger facilities. More budget bloat. What percentage of that $100 million went directly towards game development?
Look at Cloud Imperium Games, a very small studio that is devoted 100% to the development of Star Citizen. No bloat, no non-development staff besides the barebones marketting and sales personnel. A huge portion of that $78 million is going directly to the development of Star Citizen – a much higher percentage than Battlefield 4 received.
Battlefield 4 has a lot of momentum and hype train effect from previous installments – people enjoyed those previous titles and therefor will more than likely buy Battlefield 4.
Star Citizen doesn’t have that hype. It’s a fresh series (sort of if you consider Wing Commander, Privateer and Freelancer) and that makes it a leap of faith for gamers to buy into it.
Star Citizen is every space sim gamer’s dream game. How many times have you played a sci fi space-related game and said to yourself “I wish this game had that type of functionality.” Star Citizen is going to have that type of functionality.
But the big blogs are trashing star citizen and hating on it because it drives controversy, which drives discussion which drives more hits to their false articles. They couldn’t be more wrong.
There are also the people that say that the game is vaporware. Players have put $78 million into the hands of CIG and Chris Roberts and the naysayers claim that one day CIG’s website will be shut down and that $78 million will just disappear.
To them, I say, “Chris Roberts would not do that. It would ruin his career and there’d be a big unruly mob of nearly 1 million gamers that would be after him with torches and pitchforks.” His entire development team would find it hard to find employment elsewhere. It would effectively ruin the future for everyone involved with the development of Star Citizen. We have a list of everyone involved in the development of the title.
So to the haters, keep on hating but be prepared to put your foot in your mouth around January 2016 or maybe sooner.