Star Citizen Alpha 3.10.0t PTU Patch Notes

Alpha Patch 3.10.0t has been released to PTU, and is now available to test! Patch should now show: VERSION 3.10.0-PTU.5771442.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Industries\StarCitizen\PTU.

Database Reset: NO
Long Term Persistence: Enabled

Please monitor sc-testing-chat in spectrum for updates and testing instructions.

USER.cfg settings:
r_displaySessionInfo = 1

Testing Focus

Known Issues

  • Tabbing out can cause the client to crash when loading into the game.
  • Hangar Doors can remain closed when the Hangar is assigned to a Landing Players Ship.
  • When firing at ships they will appear to Desync and have high packet loss
  • Ships can be displayed as ‘unknown’ after destruction and be available to spawn again, but will not appear on their specified landing pad.
  • Landing gear will take multiple presses of the keybind to activate.
  • Crystals and large surface rock deposits don’t settle properly after fracturing causing them to vibrate and shake
  • The cannot extract all of the child crystals, some are left behind
  • atmo entry effects clipping through interior of the ship
  • The Ship Hologram / 3D Model will take over 20 seconds to load the first time the Player views one in VMA or the Menus
  • The Area18 nav marker will appear at the central plaza, not the spaceport.
  • Legally landed ships may be impounded
  • Multi-Tool in Klescher Commissary does not come with a OreBit mining attachment
  • If the player exits to menu/disconnects/crashes during the load screen transition their load-out will not be changed
  • When going into ADS and crouching / prone you will be unable to see through the optics scope on the or P6-LR
  • Freelook does not always work properly in
  • Shots from remote may appear desyned but still connect with the target.

Feature Updates


  • Updated the highlighting intensity of mining deposits to make them clearer
  • Reduced cannon damage

Core Tech

  • Updated login queue messaging
  • Updated the keybind graphic in the options menu to have the latest keybind changes


  • Fixed an issue that was causing ping scans for mineables to relocate every time a player does subsequent scans.


  • Fixed 1 Client crash
  • Fixed 1 Server crash

Sources & Credits

Banner goes here
0 0 votes
Article Rating
Notify of
Inline Feedbacks
View all comments