Star Citizen Arena Commander Launched

Version 0.8 of the Star Citizen is now available!

The much anticipated first module will let players take one of three ships out for a spin in Free Flight mode and fight a swarm of -controlled ships in  immediately.

As -side bugs and issues are remedied, more and more players StarCitizenDev-2014-04-11-14-10-10-26will be granted access to the multiplayer game modes that is intended to both demonstrate to players and test for the developers.  Those three modes are:

  • Battle Royale – Players compete in a free-for-all battle.
  • Squadron Battle – Two teams of players compete against each other in what can be described as a deathmatch.
  • Capture the Core – Two teams compete against each other to maintain control of a point in for points.

The multiplayer component of will be rolled out StarCitizenDev-2014-04-11-14-13-01-25by citizen number with the players with lower citizen numbers gaining access first.  Here’s how to look up a player’s citizen number.

Moving forward, in an official post from Chris Roberts on the RSI website, already has announced a huge list of goals for the next ChrisRobertsDirecting-300x201version of Arena Commander, version 0.9.  Some of the proposed focuses on the areas of visual effects and graphics, client and stability, and control improvements.

An official digital manual for Arena Commander is also available for download in PDF here.

Players can gain access to if they have alpha access or an Arena Commander Pass.  Players that already have the Hangar module install can simply run the launcher to download the patch for Arena Commander.  Players that do not already have the hangar module installed can obtain the installation file from the Star Citizen Download page.

Before diving in, be sure to check out the default control mappings (which cannot be changed in this version)

What has been your favorite moment in the Arena Commander?

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[…] your reference, here are the Star Citizen Arena Commander v0.8 Default Control […]

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[…] Roberts states that Star Citizen will ramping up multiplayer access to the recently released Arena Commander.  The roll-out will start small – only a few hundred of the earliest backers will be granted […]

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[…] user:   Spoisen) has extracted some game assets that were left in the current build of the Star Citizen Arena Commander.  These are game assets that can be considered highly under development and not a representation […]

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[…] user:   Spoisen) has extracted some game assets that were left in the current build of the Star Citizen Arena Commander.  These are game assets that can be considered highly under development and not a representation […]