As server-side bugs and issues are remedied, more and more players will be granted access to the multiplayer game modes that Arena Commander is intended to both demonstrate to players and test for the developers. Those three modes are:
- Battle Royale – Players compete in a free-for-all battle.
- Squadron Battle – Two teams of players compete against each other in what can be described as a deathmatch.
- Capture the Core – Two teams compete against each other to maintain control of a point in space for points.
The multiplayer component of Arena Commander will be rolled out by citizen number with the players with lower citizen numbers gaining access first. Here's how to look up a player's citizen number.
Moving forward, in an official post from Chris Roberts on the RSI website, cig already has announced a huge list of goals for the next version of Arena Commander, version 0.9. Some of the proposed development focuses on the areas of visual effects and graphics, client and server stability, and control improvements.
Players can gain access to Arena Commander if they have alpha access or an Arena Commander Pass. Players that already have the Hangar module install can simply run the launcher to download the patch for Arena Commander. Players that do not already have the hangar module installed can obtain the installation file from the Star Citizen Download page.
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